Here I am again with “The Art of Design”. Today, I’m managed to catch Martin Wallace, one of the most prolific game designers in the last years with a truly excellent portfolio – including award winners like Age of Industry and Age of Steam. Martin’s games are well known not only for good mechanics but also for a strong connection with the theme. Martin says “the challenge of designing a game is how to capture some of the feel of the theme” and also “I try to match the mechanisms with the theme“. I think this could really give us an idea of Martin’s “sign”. We can start the interview now…
In questo numero:
di Fabio “fab!o” Cambiaghi
DIALOGHI DI GIOCO
Steel driver, connessioni o consegne?
di Fabio “fab!o” Cambiaghi e Mauro MDM Di Marco