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It is now online a new article for the “News from Italy” series on BGG.
Here the final part of the article with a few “two cent” remarks about the titles on this list and the Italian market in general:
• Simone Luciani had three different games released in 2012 from three different publishers: Sheepland, Tzolk’in: The Mayan Calendar and Urbania, with Daniele Tascini being co-author of the first two titles. He also took first and second place in the 2012 Archimede Prize for best unpublished games. Perhaps we’re looking at the rise of a new star?
(English) As part of the celebration for the tenth anniversary of the card game Bang!, designer Emiliano Sciarra and publisher dV Giochi will bring to Spiel 2012 the first non-Bang! game from the famous designer: Samurai Sword.
Looking at an advance copy of the rules of Samurai Sword from dV Giochi, I found a lot of the mechanisms and distinctive features that make Bang! so famous – hidden roles, easy rules, different characters, and fighting – with all of this being much more condensed in a deck of 120 cards.
Of course we are now no longer in the Old West, but rather in the age of the Samurai. At the beginning of the game, each player receives a secret role card: Shogun, Samurai, Ninja or Ronin. As with Bang!, the number of cards for each role varies depending on the number of players. I’m quite sure that the game has its light shine brightest with 5-7 players. Continua
(English) News from Italy: Yummell, Magnifico for Tablet, GetGamers App, & Rüdiger Dorn in ILSA [BGG News]
(English) A new round-up of news from Italy! Some news from Italian companies – such as Ares Games and dV Giochi – has already been covered in this space, so I’m going for something really new.
DaS Production: Yummell
DaS Production, an old Italian company from Florence, has announced the September 2012 release of Yummell, a game about fantasy races racing in the ironic fantasy world of Kfoorp, which was created and illustrated by Paolo Chiari, also known as Quercelfo (which in Italian means something like “Oak Elf”).
Yummell, designed by Alessandro Ivanoff and Massimo Chiari, includes eight different fantasy races, and each player has a different character to use and a special random advantage. To win the race, you need to run, fly, or use magical powers – or perhaps a mix of all three. Continua
There’s a lot of buzz around Ankh-Morpork, even though the game isn’t due out until late in 2011, but the reasons for this are clear, of course: a new Martin Wallace design themed in the Discworld settings. Gamers who are … Continua
On March 26-27, 2011 the Italian city of Modena will host PLAY: The Games Festival, the largest Italian gaming event and one that differs from festivals like Lucca Comics & Games in that the main focus is on games and … Continua
Following its 2010 debut title Munera: Famillia Gladiatoria, Italian publisher Albe Pavo will take a stroll in another direction of game design with Winter Tales, a storytelling game that seems to inherit a lot from Fabula but which also has … Continua
Today I’m going to talk about 011, a new project from Scribabs designed by Marco “Iz” Valtriani. Soon some notes from MArco himself Paolo Vallerga has released a number of games through his own company Scribabs that pay as much … Continua
Here I’m with my second post on BGG News. This time I got a preview of what Cranio Creations are preparing for the next months Italian publisher Cranio Creations, which debuted in 2009 with Horse Fever, has revealed details of … Continua
Inizia oggi la mia collaborazione con Boardgamegeek News e come primo articolo posto la lista dei titoli selezionati per la Ludoteca Ideale 2010. Start today my collaboration with Boardgamegeek New. My first article is about Ludoteca Ideale 2010 I’m proud … Continua